You will be part to of the team building the next generation interfaces for our system. A realistic environment to visualize you content in the real world. In this role, you will develop tooling and infrastructure which operates both inside and outside of the principle application and into the realm of wearables, augemented reality and virtual reality.
You will work as part of a central team whose responsibilities are to develop tools, scripts, APIs, and functionality which will be shared by the content developing portion of the PRM and business tools developer community. You will be developing plugins for the automation tools that handle assets, optimization, packaging and distribution, and anything else which makes life easier and more pleasant for our developer community.
Extensive experience with a wide variety of tools problems in game
development including engine asset tool chains and tool chain automation.
Experience with API’s and specifically with writing Plugins for the developer community.
Strong general programming skills- preferably in C++, C#, Java and Python.
Strong communication skills.
Some experience with community development and outreach in a software community.
BA/BS Preferred, but overwhelming weight will be given to experience and prior accomplishments.